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F.E.A.R.-inspired FPS Selaco adds its iconic Nailgun and a killer banana

Indie FPS Selaco is heavily influenced by Monolith's classic F.E.A.R. - and it's just added that game's amazing nailgun.

There are loads of great indie FPSs out there or on their way – from classics like Monolith's classic F.E.A.R. – and it's just added that game's iconic nailgun. Oh, and a banana.

2005's F.E.A.R. – specifically in of action set-pieces, bullets that react properly to the world, setting, and awesome enemy A.I. No word yet on whether a terrifying long-haired ghost girl will feature, though.

The game is being built on the GZDoom engine, which you wouldn't be able to tell fans can be with it. It looks shockingly good, in fact, which is well showcased in its latest videos.

If you've never played F.E.A.R., its best weapon is by far the Penetrator nailgun – which can stick enemies full of nails and pin them to the wall if they're close enough. Now the Selaco team have added the same awesome weapon to the game, with the twist that it'll also have alt-fire modes – as if it wasn't fun enough already. If one of those modes isn't a harpoon that launches enemies across the room we'll be disappointed.

Then there's the banana, which we were serious about. Pick up a banana, eat it, and throw the skin on the floor. Any enemy that walks over the skin will slip and fall over, leaving them vulnerable. The team definitely has a sense of humour.

While Selaco doesn't have a release date yet, it'll be shown off more at 3D Realms' digital event gothic shooter Graven. Keep an eye on Selaco though, as it's certainly piqued my interest at least.