The PC port of boost fps and stability, but you'll have to miss out on Square Enix's spectacular haircuts.
In a recent best graphics card to its knees. In an attempt to claw back some frames, AkiraJkr1 has created shader toggles using the framework modifier Special K, which double up as a pair of digital hair clippers.
Ditching the RPG's hairdos could help make Stranger of Paradise more playable on gaming PCs and laptops, but it doesn't fully address the game's fundamental optimisation issues. A tweet by DeathChaos25 points the finger at Koei Tecmo's character models, as even common enemies appear to feature intense geometry.
If smooth heads sound like a fair trade for smooth performance in Stranger of Paradise, MorrisonGamer's post includes instructions on how to use and macro the custom shaders.
If anyone is wondering what could possibly be causing this, I call horrible optimization, and, what made me originally realize the Fur Coat was a thing…
This: https://t.co/e0R5VyGYFo
— AkiraJkr (@AkiraJkr1) March 20, 2022
Elaborate hairstyles and fancy clothes are commonplace in any JRPG, so it's easy to see why you'd want to wait for an official fix. Thankfully, it looks like the game's optimisation is slowly, but surely, improving, as patch 1.02 seemingly helps counter slow-mo issues and instability.
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